It’s been a while since i made a personal post or any update about what I’ve been doing lately so lets get down to it.
Right now I’m about 95% done with “project B”. It will be done and submitted this month (August). It should have been finished weeks ago but I wanted to add a few features late in development. Unlike when Samurai Ball first released, I’m making sure this game is a lot more polished. My mistake with Samurai Ball was that I made a deadline and rushed the game rather then just delay it.
I’m way behind on my own goals of finishing my projects. I wanted Project Ghost and the updates to both Motivate Me Aika and Samurai Ball to be done by now. As soon as I release “Project B” then I’ll push for the other projects completion in due time.
I’ve also been slow updating this site as well as posting artwork and I apologize if you were looking forward for more news on my current events.
My main rant lately is that my job gets in the way a lot. Every week is a different schedule and, because its retail, its been hectic on my level of stress. I’m constantly looking for better work more suited for what I’ve studied around most of my life, Computers. If I can find a Job with a stable schedule and better use of my knowledge, it would be a lot easier on my own personal developments.
That’s life I guess.
In other news, I submitted an application to Nintendo for development for the Wii U eshop a long while back. Have yet to hear back from them but I read that it takes a while for them to respond. What does this mean? I’m looking to make games for Wii U of course. That doesn’t mean that I’ll simply be porting my mobile stuff over. I’m smart enough to know that content is king. I’ve got ideas on what I’m going to be making for the console that are much bigger then what I would do for a mobile game. It’s just a matter of getting approved, started, and raising enough money.
I’m also interested in development for the Sega Dreamcast as well but we’ll take it one step at a time lol.
I’ll keep updating with more info when the time comes.
This is really exciting news! Outside of Wii U, I’ve especially always wanted to try to develop for the Sega Dreamcast! It’s really awesome to see a new game engine cater to older hardware.